AI Insights · Timothy · October 2023
Top 5 Final Fantasy Games on iOS in Germany Q3 2023
Explore the performance of the top 5 Final Fantasy games on iOS in Germany for Q3 2023, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 Final Fantasy games on iOS in Germany showcased a mix of revenue, downloads, and active user trends. Here’s a detailed look at their performance.
Final Fantasy XV: A New Empire from Epic Action LLC experienced fluctuating revenue, starting at approximately $4.6K at the end of June and peaking at around $6.6K in the final week of September. Downloads for the game were minimal, with occasional small spikes, such as 5 downloads in the week of August 28.
FINAL FANTASY VII EVER CRISIS by SQUARE ENIX, released in early September, saw a strong start with revenue of around $13.8K in its launch week, increasing to approximately $15.5K in the following week. However, revenue dropped to about $6.7K by mid-September before recovering to $10.9K at the end of the month. Downloads also peaked at launch with around 10.7K and saw a significant drop to just over 1K by the last week of September. Weekly active users started at approximately 7.8K and declined to about 4K by the end of the month.
Final Fantasy XV: War for Eos from Machine Zone, Inc recorded modest revenue fluctuations, starting at around $2K at the end of June and maintaining a range between $1.3K and $3K throughout the quarter. Downloads peaked at 216 in the first week of July but generally remained low, with the highest being 126 in late August.
FINAL FANTASY BRAVE EXVIUS, another title from SQUARE ENIX, saw a general decline in revenue, starting at approximately $3.9K at the end of June and dropping to around $584 by the end of September. Downloads were consistently low, peaking at 68 in the last week of June and dropping to around 24 by the end of September. The weekly active users remained relatively stable, fluctuating between 87 and 114 throughout the quarter.
DISSIDIA FINAL FANTASY OO, also by SQUARE ENIX, exhibited varied revenue trends, peaking at approximately $2K in late July before falling to around $1K by the end of September. Downloads were minimal, with the highest being 19 in late August. Weekly active users were low, peaking at 30 in late June and dropping to around 11 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.